RESUME OVERVIEW

ENVIRONMENT ARTIST

October 2017 - March 2018

Student Game Production

The Art Institute of Portland, OR

"The Magician's Apprentice"

  • Assisted in the layout and level design of the VR environment

  •  Modeled and textured unique assets in accordance to our style guide

  • Maintained a pipeline friendly workflow for optimal team efficiency

PROJECT MANAGER

July 2017 - September 2017

Student Game Production

The Art Institute of Portland, OR

"Granny's Lil Hero"

  • Developed style guide, and created the 3D assets, and blueprint library for Unreal Engine 4

  • Sound, level design and layout 

  • Organized and motivated team members to cultivate a productive environment, as well as time management and assignment delegation

WEAPONS ARTIST

December 2015 - May 2016

Remote Freelance Work

Gothenburg, Sweden

"Galactic Repairs"

  • Concepted, modeled and textured weapons that adhered to our style guide

  • Provided feedback on level design and gameplay elements 

  • Exercised and maintained superb communication for a cohesive international team pipeline.